# text: "Waiting for the other players to finish setting up their Spectres..."
# item 1: ICON (0xA0) disabled
# bounds: x1=8 y1=8 x2=40 y2=40
# ICON resource ID: 999
DITL_2012.txt
# 1 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=68 y1=16 x2=368 y2=128
# text: "Disconnecting from the network..."
DITL_2016.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=135 y1=98 x2=215 y2=118
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=72 y1=7 x2=348 y2=77
# text: "^0^1^2^3"
DITL_2200.txt
# 3 entries
# item 0: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=96 y1=135 x2=176 y2=155
# CNTL resource ID: 10002
# item 1: TEXT (0x88) disabled
# bounds: x1=23 y1=23 x2=250 y2=90
# text: "Congratulations, \nYour score was in the top 10!\n\nEnter Your Name:"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=23 y1=100 x2=250 y2=120
# text: ""
DITL_2300.txt
# 18 entries
# item 0: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=210 y1=40 x2=282 y2=63
# CNTL resource ID: 10003
# item 1: TEXT (0x88) disabled
# bounds: x1=149 y1=44 x2=197 y2=60
# text: "0"
# item 2: TEXT (0x88) disabled
# bounds: x1=149 y1=80 x2=196 y2=97
# text: "3"
# item 3: TEXT (0x88) disabled
# bounds: x1=149 y1=115 x2=196 y2=131
# text: "5"
# item 4: TEXT (0x88) disabled
# bounds: x1=149 y1=149 x2=197 y2=164
# text: "3"
# item 5: PICTURE (0x40) enabled
# bounds: x1=217 y1=77 x2=226 y2=87
# PICT resource ID: 1010
# item 6: PICTURE (0x40) enabled
# bounds: x1=217 y1=91 x2=226 y2=101
# PICT resource ID: 1011
# item 7: PICTURE (0x40) enabled
# bounds: x1=217 y1=111 x2=226 y2=121
# PICT resource ID: 1010
# item 8: PICTURE (0x40) enabled
# bounds: x1=217 y1=125 x2=226 y2=135
# PICT resource ID: 1011
# item 9: PICTURE (0x40) enabled
# bounds: x1=217 y1=145 x2=226 y2=155
# PICT resource ID: 1010
# item 10: PICTURE (0x40) enabled
# bounds: x1=217 y1=159 x2=226 y2=169
# PICT resource ID: 1011
# item 11: TEXT (0x88) disabled
# bounds: x1=21 y1=10 x2=245 y2=26
# text: "Custom Spectre Settings:"
# item 12: TEXT (0x88) disabled
# bounds: x1=21 y1=44 x2=145 y2=61
# text: "Points Left"
# item 13: TEXT (0x88) disabled
# bounds: x1=21 y1=80 x2=145 y2=97
# text: "Speed"
# item 14: TEXT (0x88) disabled
# bounds: x1=22 y1=115 x2=146 y2=130
# text: "Shields"
# item 15: TEXT (0x88) disabled
# bounds: x1=21 y1=149 x2=145 y2=165
# text: "Ammo Capacity"
# item 16: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=80 y1=181 x2=290 y2=197
# CNTL resource ID: 8100
# item 17: TEXT (0x08) enabled
# bounds: x1=21 y1=179 x2=76 y2=199
# text: "Coast:"
DITL_3000.txt
# 24 entries
# item 0: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=430 y1=290 x2=485 y2=312
# CNTL resource ID: 10004
# item 1: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=360 y1=290 x2=415 y2=312
# CNTL resource ID: 10005
# item 2: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=14 y1=55 x2=145 y2=71
# CNTL resource ID: 11000
# item 3: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=29 y1=135 x2=160 y2=151
# CNTL resource ID: 11004
# item 4: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=29 y1=95 x2=160 y2=111
# CNTL resource ID: 11002
# item 5: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=192 y1=215 x2=323 y2=231
# CNTL resource ID: 11005
# item 6: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=192 y1=235 x2=323 y2=251
# CNTL resource ID: 11006
# item 7: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=29 y1=115 x2=160 y2=131
# CNTL resource ID: 11003
# item 8: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=191 y1=174 x2=401 y2=190
# CNTL resource ID: 8100
# item 9: TEXT (0x88) disabled
# bounds: x1=98 y1=177 x2=186 y2=193
# text: "Sound Level:"
# item 10: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=359 y1=95 x2=490 y2=111
# CNTL resource ID: 11010
# item 11: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=359 y1=55 x2=490 y2=71
# CNTL resource ID: 11008
# item 12: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=29 y1=75 x2=160 y2=91
# CNTL resource ID: 11001
# item 13: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=359 y1=75 x2=490 y2=91
# CNTL resource ID: 11009
# item 14: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=191 y1=14 x2=401 y2=30
# CNTL resource ID: 8100
# item 15: TEXT (0x88) disabled
# bounds: x1=98 y1=14 x2=186 y2=30
# text: "Difficulty:"
# item 16: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=359 y1=115 x2=490 y2=131
# CNTL resource ID: 11011
# item 17: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=192 y1=255 x2=323 y2=271
# CNTL resource ID: 11007
# item 18: RESOURCE_CONTROL (0x87) disabled
# bounds: x1=345 y1=43 x2=495 y2=167
# CNTL resource ID: 8001
# item 19: CUSTOM (0x80) disabled
# bounds: x1=16 y1=204 x2=147 y2=284
# data: ""
# item 20: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=32 y1=290 x2=133 y2=310
# CNTL resource ID: 6130
# item 21: CUSTOM (0x00) enabled
# bounds: x1=176 y1=45 x2=336 y2=165
# data: ""
# item 22: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=6 y1=43 x2=166 y2=167
# CNTL resource ID: 8002
# item 23: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=174 y1=43 x2=338 y2=167
# CNTL resource ID: 8003
DITL_3100.txt
# 3 entries
# item 0: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=248 y1=160 x2=316 y2=180
# CNTL resource ID: 10006
# item 1: ICON (0xA0) disabled
# bounds: x1=8 y1=8 x2=40 y2=40
# ICON resource ID: 2
# item 2: TEXT (0x88) disabled
# bounds: x1=52 y1=8 x2=312 y2=144
# text: "Warning! When the Multiple Zones option is turned on, all zones on the network are searched for players at the start of a network game.\n\nIf there are many zones on the network, this can take a very long time."
# text: "Sorry, this is a Demo Version of Spectre VR. The Network Play has not been included. We now support up to 8 players at once on any Apple network. \n\nTo buy a fully functional copy of Spectre VR visit your local software store."
# item 2: ICON (0xA0) disabled
# bounds: x1=24 y1=26 x2=56 y2=58
# ICON resource ID: 999
DITL_6666.txt
# 21 entries
# item 0: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=415 y1=266 x2=470 y2=288
# CNTL resource ID: 6110
# item 1: PICTURE (0x40) enabled
# bounds: x1=290 y1=0 x2=294 y2=354
# PICT resource ID: 129
# item 2: TEXT (0x08) enabled
# bounds: x1=61 y1=2 x2=139 y2=23
# text: "Scenario:"
# item 3: CHECKBOX (0x05) enabled
# bounds: x1=6 y1=-194 x2=119 y2=-173
# text: "Rapid Fire"
# item 4: TEXT (0x08) enabled
# bounds: x1=41 y1=263 x2=111 y2=285
# text: "Play for"
# item 5: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=162 y1=251 x2=232 y2=267
# CNTL resource ID: 11100
# item 6: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=162 y1=275 x2=232 y2=293
# CNTL resource ID: 11101
# item 7: EDIT_TEXT (0x10) enabled
# bounds: x1=116 y1=263 x2=156 y2=280
# text: "5"
# item 8: TEXT (0x08) enabled
# bounds: x1=316 y1=30 x2=372 y2=49
# text: "Name"
# item 9: TEXT (0x08) enabled
# bounds: x1=530 y1=30 x2=582 y2=49
# text: "Team"
# item 10: TEXT (0x08) enabled
# bounds: x1=416 y1=30 x2=468 y2=49
# text: "Nobody"
# item 11: TEXT (0x08) enabled
# bounds: x1=309 y1=199 x2=503 y2=239
# text: "Wait for other players, then click Ready. Click Exit to leave before other players have joined."
# item 12: TEXT (0x08) enabled
# bounds: x1=366 y1=1 x2=426 y2=21
# text: "Players:"
# item 13: CUSTOM (0x80) disabled
# bounds: x1=61 y1=23 x2=227 y2=103
# data: ""
# item 14: CUSTOM (0x80) disabled
# bounds: x1=316 y1=80 x2=482 y2=192
# data: ""
# item 15: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=316 y1=54 x2=471 y2=70
# CNTL resource ID: 6666
# item 16: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=337 y1=266 x2=392 y2=288
# CNTL resource ID: 6100
# item 17: TEXT (0x88) disabled
# bounds: x1=679 y1=200 x2=750 y2=217
# text: "Waiting…"
# item 18: TEXT (0x08) enabled
# bounds: x1=327 y1=244 x2=480 y2=260
# text: "Zone Mode"
# item 19: CUSTOM (0x00) enabled
# bounds: x1=64 y1=119 x2=224 y2=239
# data: ""
# item 20: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=62 y1=117 x2=226 y2=241
# CNTL resource ID: 8003
DITL_8888.txt
# 9 entries
# item 0: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=64 y1=155 x2=139 y2=177
# CNTL resource ID: 10008
# item 1: TEXT (0x08) enabled
# bounds: x1=2 y1=2 x2=137 y2=22
# text: "Game in Progress:"
# item 2: TEXT (0x08) enabled
# bounds: x1=3 y1=27 x2=208 y2=45
# text: "Scenario:"
# item 3: TEXT (0x08) enabled
# bounds: x1=4 y1=53 x2=205 y2=84
# text: "Play for xxx xxx"
# item 4: PICTURE (0x40) enabled
# bounds: x1=209 y1=0 x2=213 y2=214
# PICT resource ID: 129
# item 5: TEXT (0x08) enabled
# bounds: x1=216 y1=1 x2=393 y2=22
# text: "Player Team"
# item 6: TEXT (0x08) enabled
# bounds: x1=406 y1=107 x2=501 y2=123
# text: "Team Choice:"
# item 7: CUSTOM (0x80) disabled
# bounds: x1=220 y1=23 x2=380 y2=135
# data: ""
# item 8: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=22 y1=107 x2=177 y2=123
# CNTL resource ID: 6666
DITL_9999.txt
# 21 entries
# item 0: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=280 y1=270 x2=355 y2=292
# CNTL resource ID: 10011
# item 1: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=14 y1=270 x2=111 y2=292
# CNTL resource ID: 10009
# item 2: PICTURE (0x40) enabled
# bounds: x1=20 y1=26 x2=92 y2=77
# PICT resource ID: 1431
# item 3: PICTURE (0x40) enabled
# bounds: x1=20 y1=87 x2=92 y2=138
# PICT resource ID: 1431
# item 4: PICTURE (0x40) enabled
# bounds: x1=20 y1=147 x2=92 y2=198
# PICT resource ID: 1431
# item 5: PICTURE (0x40) enabled
# bounds: x1=18 y1=207 x2=92 y2=260
# PICT resource ID: 1431
# item 6: TEXT (0x08) enabled
# bounds: x1=106 y1=30 x2=281 y2=75
# text: "A well balanced machine. Good for arena or raid."
# item 7: TEXT (0x08) enabled
# bounds: x1=106 y1=87 x2=287 y2=137
# text: "Very fast, but not much shielding or ammo. Good for flag rally."
# item 8: TEXT (0x08) enabled
# bounds: x1=106 y1=149 x2=284 y2=198
# text: "Lots of shields, but not very fast, and not too much ammo."
# item 9: TEXT (0x08) enabled
# bounds: x1=106 y1=210 x2=281 y2=244
# text: "Create/Edit your own custom Spectre settings."
# item 10: TEXT (0x08) enabled
# bounds: x1=27 y1=2 x2=287 y2=18
# text: "Choose a vehicle for yourself:"
# item 11: TEXT (0x08) enabled
# bounds: x1=295 y1=30 x2=352 y2=77
# text: "Speed: \nShields: \nAmmo: "
# item 12: TEXT (0x08) enabled
# bounds: x1=295 y1=88 x2=351 y2=136
# text: "Speed: \nShields: \nAmmo: "
# item 13: TEXT (0x08) enabled
# bounds: x1=295 y1=149 x2=352 y2=197
# text: "Speed: \nShields:\nAmmo: "
# item 14: TEXT (0x08) enabled
# bounds: x1=295 y1=208 x2=377 y2=230
# text: "Speed: "
# item 15: TEXT (0x08) enabled
# bounds: x1=295 y1=224 x2=377 y2=245
# text: "Shields: "
# item 16: TEXT (0x08) enabled
# bounds: x1=295 y1=239 x2=378 y2=260
# text: "Ammo: "
# item 17: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=180 y1=270 x2=235 y2=292
# CNTL resource ID: 10010
# item 18: TEXT (0x08) enabled
# bounds: x1=355 y1=30 x2=376 y2=82
# text: "5\n6\n4"
# item 19: TEXT (0x08) enabled
# bounds: x1=355 y1=88 x2=376 y2=139
# text: "8\n4\n3"
# item 20: TEXT (0x08) enabled
# bounds: x1=355 y1=150 x2=376 y2=203
# text: "3\n8\n4"
DITL_10000.txt
# 21 entries
# item 0: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=280 y1=270 x2=355 y2=292
# CNTL resource ID: 10011
# item 1: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=14 y1=270 x2=111 y2=292
# CNTL resource ID: 10009
# item 2: PICTURE (0x40) enabled
# bounds: x1=20 y1=26 x2=92 y2=77
# PICT resource ID: 17000
# item 3: PICTURE (0x40) enabled
# bounds: x1=20 y1=87 x2=92 y2=138
# PICT resource ID: 17001
# item 4: PICTURE (0x40) enabled
# bounds: x1=20 y1=147 x2=92 y2=198
# PICT resource ID: 17002
# item 5: PICTURE (0x40) enabled
# bounds: x1=18 y1=207 x2=92 y2=260
# PICT resource ID: 17003
# item 6: TEXT (0x08) enabled
# bounds: x1=106 y1=30 x2=281 y2=75
# text: "A well balanced machine. Good for arena or raid."
# item 7: TEXT (0x08) enabled
# bounds: x1=106 y1=87 x2=287 y2=137
# text: "Very fast, but not much shielding or ammo. Good for flag rally."
# item 8: TEXT (0x08) enabled
# bounds: x1=106 y1=149 x2=284 y2=198
# text: "Lots of shields, but not very fast, and not too much ammo."
# item 9: TEXT (0x08) enabled
# bounds: x1=106 y1=210 x2=281 y2=244
# text: "Create/Edit your own custom Spectre settings."
# item 10: TEXT (0x08) enabled
# bounds: x1=27 y1=2 x2=287 y2=18
# text: "Choose a vehicle for yourself:"
# item 11: TEXT (0x08) enabled
# bounds: x1=295 y1=30 x2=352 y2=77
# text: "Speed: \nShields: \nAmmo: "
# item 12: TEXT (0x08) enabled
# bounds: x1=295 y1=88 x2=351 y2=136
# text: "Speed: \nShields: \nAmmo: "
# item 13: TEXT (0x08) enabled
# bounds: x1=295 y1=149 x2=352 y2=197
# text: "Speed: \nShields:\nAmmo: "
# item 14: TEXT (0x08) enabled
# bounds: x1=295 y1=208 x2=377 y2=230
# text: "Speed: "
# item 15: TEXT (0x08) enabled
# bounds: x1=295 y1=224 x2=377 y2=245
# text: "Shields: "
# item 16: TEXT (0x08) enabled
# bounds: x1=295 y1=239 x2=378 y2=260
# text: "Ammo: "
# item 17: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=180 y1=270 x2=235 y2=292
# CNTL resource ID: 10010
# item 18: TEXT (0x08) enabled
# bounds: x1=355 y1=30 x2=376 y2=82
# text: "5\n6\n4"
# item 19: TEXT (0x08) enabled
# bounds: x1=355 y1=88 x2=376 y2=139
# text: "8\n4\n3"
# item 20: TEXT (0x08) enabled
# bounds: x1=355 y1=150 x2=376 y2=203
# text: "3\n8\n4"
DITL_10101.txt
# 7 entries
# item 0: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=184 y1=140 x2=264 y2=160
# CNTL resource ID: 10000
# item 1: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=66 y1=140 x2=146 y2=160
# CNTL resource ID: 10001
# item 2: TEXT (0x08) enabled
# bounds: x1=20 y1=7 x2=321 y2=47
# text: "Please register this copy of Spectre VR (the serial number is printed on the disk)"